Showing posts with label Hallowe'en. Show all posts
Showing posts with label Hallowe'en. Show all posts

Wednesday, 30 October 2013

Creepy Hallowe'en Tidings

As promised, another Hallowe'en themed illustration.

This is disappointing, the colour washed out considerably when I uploaded it here; have to figure that one out...

Monday, 28 October 2013

Trick or Treat

It's that time of year again - creepies and crawlies and things that go bump! in the night. Thought I'd have a little fun with a Hallowe'en "good girl" style of pin-up, so I started doodling in my sketchbook the other night, while waiting for friends at a pub. I was looking for cute, and seductive, and a little spooky - this was the result.

Next day I redrew the concept on 9" x 12" plate Bristol, roughing out with a Col-Erase Light Blue pencil #20068.  It's not the one they call non-repro; I find this one nicer to draw with, and any leftovers after inking don't seem to scan. I tidied up the drawing with a B pencil and got to inking. (Sorry, no scan of the final pencil)

I love using a brush to ink. I've tried to use markers like some of the well known comics guys do, but I can't get the liquid line look I like. So the inking is mostly witha #2 sable watercolour brush, Hunt #108 dip pen, the really flexible one, and the occasional bit of fine marker to touch up. And yes, some white-out here and there to clean up a couple of poor decisions.

I scanned the final black and white artwork and opened it in Manga Studio5. This is superb software for any kind of comics or illustration work, and I love the feel of the natural media brushes. I've tried Photoshop and Corel Painter, and I'm much happier with MS. This was coloured on several different layers, seperating the background, skin, hair, clothes and jack-o'-lantern as individual elements, with the black and white line work on top. The glow from Jack was added on another layer on top of the line work. I also changed the canvas size eventually, to allow for the lettering, which was done in CorelDraw.

I have a couple of other Hallowe'en-themed pieces on the go, so keep an eye out - they will be along soon!

Tuesday, 30 October 2012

Trick or Treat

Well, I continue to play with Photoshop, and I think my skills are improving, to the point, gentle reader, that I am aboutto inflict a step-by-step on you...

This began as an unfocused doodle. At some point it implied the image of a skull, which morphed into, surprise, surprise, the personification of Death. But the tried and true left me a bit cool, so I thought, what if Death took an apprentice, a young woman, perhaps. Would she be angry, vengeful, goofy, mischievous, or just a little unsettling...?


My approach to painting in Ps has been a bit all over the map, so far. I've settled down a bit and decided to go with the grayscale-to-colour approach, really work on the value structure first, and then introduce colour. It worked for the Old Masters, and who am I to argue with long-lived success? I copied the drawing onto a new Multiply layer, so I could see through it, and began painting my values under it onto the Background layer.At this stage, I'm most concerned about simple blocks of only a few values. Mostly, I'm using a chalk brush, with Shape Dynamics off and Opacity set to Pen Pressure.


Following one of the great guiding principles, "work from the large, broad and general to the more refined and specific" I start to define the image a little more clearly. I refine the shape of the body and the hood of the cloak, and begin to paint the suggestions of volume, seperating the darks and lights. I've turned off the upper drawing layer now, so the bits of drawing you still see are from the original background image. Then I creat a new Overlay layer and wash in the first colour notes.


Now I have some base colour to work with, and I can continue to refine the shapes,volumes and edges. For the most part I will use the colour picker and adjust for saturation and value, in an attempt to keep the colour harmony intact. I don't actually introduce any new colour until I add the the rust (or perhaps dried bodily fluids) to blade of the scythe, with a textured brush.


A few more tweaks and fiddles and I think it's enough. It's still a long way from a finished illustration, but this was meant to be a learning exercise, and I think I've learned a lot. The face is still very much a coloured drawing as opposed to a painting, but I'll work on that in my next project.